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CREATIVE THINKING Critical Thinking Problem-Solving Skills You can explore other parts of our |
Creative Thinking Skills
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Creativity is
Fun and Useful, but...
In productive PROBLEM
SOLVING you creatively
GENERATE ideas and critically EVALUATE
ideas. Usually,
creative generation is the most exciting part of this process. But
critical evaluation is more important, because if creative ideas are
immediately converted into action (without being wisely evaluated)
the result can be unwise action. By itself, creativity is not
sufficient. But it is useful and fun. Hopefully, this page — with
its interesting “ideas about getting ideas” — will
inspire some exciting mental adventures and creatively productive ideas.
WHAT is Creativity?
"Creative
or innovative thinking is the kind of thinking that leads to new insights,
novel approaches, fresh perspectives, whole new ways of understanding and
conceiving of things. The products of creative thought include some
obvious things like music, poetry, dance, dramatic literature, inventions,
and technical innovations. But there are some not so obvious examples
as well, such as ways of putting a question that expand the horizons of possible
solutions, or ways of conceiving of relationships that challenge presuppositions
and lead one to see the world in imaginative and different ways." {Peter
Facione, Santa Clara University}
WHY should you want to be creative? What are the benefits? 12 Reasons to Study Creativity
HOW can you
be more creative, and help your students be more creative? The
International Center for Studies in Creativity says, "Creativity
is an effective resource that resides in all people and within all organizations. Our
more than thirty years of research has conclusively demonstrated that creativity
can be nurtured and enhanced through the use of deliberate tools, techniques
and strategies." {source}
• You can
begin exploring with Three
Basic Principles (and more); creative strategies are explained,
and illustrated with historical examples, in Creativity,
Innovation and Problem Solving. If you
want to read only one page, I suggest the Introduction
to Creative Thinking by Robert Harris, which is an excellent
summary of strategies for understanding and improving creativity.
• Although a blending of creativity and critical thinking is necessary for productive thinking, being critical in a harsh way — by implying “your idea was dumb, and so are you for suggesting it” — can stifle creativity. Therefore, "one strategy for creativity is to ‘play games’ with the modes by shifting the balance in favor of creativity for awhile, by experimenting with different balances between the modes during different stages in the overall process of productive thinking," as described in my introduction to a strategy of Brainstorm-and-Edit and in a more thorough overview of pros-and-cons by Wikipedia and a “how to do it” page by MindTools, who share other strategies (scroll down the page!) in their Creativity Tools plus tips for a wider range of thinking skills in their Full Toolkit.
• The Stanford Design School shares a wide variety of attitudes-and-techniques for stimulating creativity (with brainstorming and much more), along with principles for productive design thinking, in their Bootcamp Bootleg.
• Another interesting approach uses visualization techniques, as in a Periodic Table and Stairsteps (to see things happening on these pages, Javascript must be enabled in your browser's security-Preferences) and in other ways, from Visual-Literacy.org.
• One useful principle is to aim for an effective balance of searching (to find old ideas) and imagining (to invent new ideas)
so you can combine the best of old
and new ideas.
• The editor, Craig Rusbult, shares useful perspectives on Guided Generation (with a creative generation of ideas stimulated-and-guided by critical evaluation) and Free Invention; search for "invent" in the sitemap, to find Creative-and-Critical Invention of Ideas.
• Models for the Creative Process by Paul Plsek, is a historical review, from 1908 to 1994, concluding with his DirectedCreativity Cycle that "is a synthesis model of creative thinking that combines the concepts behind the various models proposed over the last 80+ years."
• Creativity can arise from a combination of conscious thinking and the unconscious thinking that occurs during a non-working period of incubation.
• A wide variety of strategies — 31
tools for creativity — are described by Charles Cave in Creativity
Techniques plus "What can I do to increase my creativity?" and
a link to plenty of ideas and resources in his Creativity
Web: Resources for Creativity and Innovation. This is very
thorough, is worth exploring, and is useful for getting a comprehensive
overview of the field.
• Another website is less
comprehensive, but interesting: Thoughts
on Problem Solving was developed by faculty in the Engineering
Dept at the Univ of Michigan.
• Edward de Bono has been
influential in the field of creativity, with his Thinking
Tools — Lateral Thinking, Six Thinking Hats, Direct Attention
Thinking Tools, and more. On his own website, de Bono describes Lateral Thinking & Parallel
Thinking and other ideas.
Plenty of "creativity
training" is offered by independent organizations (who work with corporations,...)
and there is some activity in mainstream education. For example, The
International Center for Studies in Creativity at Buffalo State University
offers a thorough education in creativity — although I'm sure they
would say "this is just a start, a launching pad for your own explorations" — and
(check their "Education" links) several degrees.
K-12
programs seem to focus on critical thinking more often than creative thinking,
but some "thinking
skills" programs (see the "learning, teaching, and education" parts
of the link-pages for Critical Thinking
and Problem Solving) combine
creativity and critical thinking. {
Later, probably beginning in October 2009, after a more thorough search
for TEACHING
ACTIVITIES there will be more information about creativity-stimulating
activities and programs, for K-12 and beyond. }
ERIC
Digests have
excellent introductory summary/overviews about creative education that fosters
creativity in children & adults or
stimulates & supports curiosity. {creativity
occurs in a wide range of areas, including education, business, technology,
science, and language
arts} And ERIC lets
you search for ideas about thinking
skills (creative thinking, critical thinking, decision making, ...)
and much more.
Educators should
recognize, appreciate, and encourage different styles of creativity. Gerard
Puccio describes the advantages and disadvantages of two styles of creative
people (functioning primarily as adaptors who
focus on improving an existing situation, and innovators who
develop and advocate new solutions): "Instead
of valuing one style, an organization should respect and value the adaptive
and innovative styles of creativity. Individuals within an organization
can work more effectively together by capitalizing on each others' strengths,
rather than punishing each other because of individual differences. If
an atmosphere of openness and trust prevails in the organization, then the
adaptors and innovators will be able to join their creative talents to propel
the organization to success. ... Individuals will manifest their creativity
in different ways, and both styles of creativity are valuable." {
from Two
Dimensions of Creativity: Level and Style which also describes four aspects
of "the what-and-how of creativity" and of research about the creative
person, process, product, and environment }
For an introduction
to the wide scope of research about creativity, check the topically arranged vocabulary
terms for different facets of creativity (with a link to definitions
for these terms) for Buffalo State's online database, Creativity-Based
Information Resources. As you would expect, since they know how
their database is organized, their page offering Search
Help will help you use their database more effectively. And their Reading
Room offers a wide variety of "papers about creativity" you
can explore.
MORE LINKS
You can explore a variety
of ideas about creativity by using two links-pages (with different approaches
and resources) that lead in many interesting directions:
the Creativity Web of Charles Cave offers a Resource
Center with lots of information in 11 categories, including software, magazines,
books, organizations, conferences, and websites.
from the International
Center for Studies in Creativity, links to five organizations
promoting creativity.
and an APPENDIX, written by the editor, about a special topic:
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INCUBATION — using “vacations” to solve problems Timing: A non-working break, between active problem-solving attempts, can be short or long, lasting minutes, hours, days, weeks, or longer. Using analogy between hatching eggs and ideas, the waiting period between solution attempts is called incubation. Here are two useful tips: MORE about Incubation — from Edward Glassman and Wikipedia |
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This website for Whole-Person Education has TWO KINDS OF LINKS: an ITALICIZED LINK keeps you inside a page, moving you to another part of it, and a NON-ITALICIZED LINK opens another page. Both keep everything inside this window, so your browser's BACK-button will always take you back to where you were. |
The area of THINKING
SKILLS has
sub-areas for
Thinking Skills in Education and Life:
Effective Problem-Solving Methods
Critical Thinking in Education and Life Creative
Thinking in Education and Life
This links-page for Creative Thinking in Education and Life, by
Craig Rusbult,
is http://www.asa3.org/ASA/education/think/creative.htm
copyright © 2001 by Craig Rusbult, all rights reserved
all links in this page were checked and fixed on December 5, 2008