Introduction
This page builds on the foundation of An
Introduction to Problem Solving which says:
To improve our understanding and
our teaching of thinking skills, I've developed models for the methods of
thinking used in design and
science. These frameworks for improvisational thinking — Integrated
Design Method (IDM) and Integrated Scientific Method
(ISM) — are designed to achieve two main
goals: A)
allow
an
accurate
description of methods — of what designers (or scientists)
do when they are solving problems — and B) help students improve
the quality of their own thinking by helping them master the methods of thinking
used
by designers and scientists.
Can these goals be achieved? A) Are
there "methods" for
design and science? B) If methods exist, can they be taught?
For both questions, I think the answer is
YES.
A. Do problem-solving methods exist?
The first goal, accurate
description, is discussed in a page that asks "Is
there a method?" and explains that the methods used in design
(and science) are analogous to the flexible "structured improvisation" of
a hockey skater, not the rigid choreography of a figure skater. It
concludes that "In science and design, there are
no universally used, rigidly predictable sequences. But there are basic
methods. These methods can be summarized in models that help us understand
the goal-directed actions of improvising problem solvers."
B. Can "methods for problem
solving" be taught?
The second goal is effective
education. IDM and ISM can help students improve the quality
of their own thinking by showing them how the mutually supportive skills
of creative thinking and critical
thinking (i.e., thinking that generates and evaluates ideas)
are integrated in the problem-solving methods used by designers and scientists. When
used creatively, these models for thinking can help students master the
methods of thinking used in design and science.
This page explores creative ways to use
IDM and ISM in education. I hope you will find it interesting and useful. In
the conclusion, Optimistic Humility, I explain that "this page should
be viewed as an outline of potential applications in the future, offered with
confident optimism but appropriate humility."
This page contains seven sections, in the main body and
appendix:
• Introduction (Do methods exist? Can
methods
be
taught?)
1. Coping with Complexity in Models of Design & Science
2. Teaching
Design in the Context of Experience (action
and ideas)
3. A Wide Spiral Curriculum (skillfully coordinating
experiences)
4. The Challenge of Educational Design (no,
it isn't easy)
5. Optimistic Humility (putting
things
in
perspective)
Conceptual Evaluation of Instruction (predictions about education)
Analyzing the Structure of Instruction (for curriculum coordination)
1.
Coping with Complexity in Models of Design & Science
When a complex process (like
design or science) is described in a model (like IDM or ISM) there is a tension
between the conflicting criteria of simplicity and completeness. When
a model is more complete it allows a more accurate description, but the resulting
complexity can make the model less useful for education if students feel overwhelmed
and confused because too many concepts are presented too quickly.
But this potential difficulty can
be minimized — thus allowing a model to be used for teaching students
of different ages and experience, abilities and interest — if the information
content of the model is adjusted by simplification and enrichment.
This idea, about strategies
for effective teaching, is examined in detail in
a page about Coping with Complexity that
ends with some thoughts about Essential Tension in Models,
When we try to represent a complex process with a simple
model, tensions are unavoidable.
In the early days of developing
ISM, when I showed people the ISM-diagram a
common criticism was that "It's too complicated, and students will feel
overwhelmed." My response to this valid concern, which has influenced
the subsequent development of ISM and then IDM, is based on three principles:
First, the process of science is complex, so an accurate
model of science must be complex.
Second, a model is a simplified representation of reality,
and each model contains many factors that can be adjusted in an attempt to achieve
various goals, as explained in Describing
Science using a Flexible Framework.
Third, in order to achieve
common educational goals we need effective teaching strategies for coping
with complexity, as discussed above. ... { Below, Section 2 also
contains excerpts from "Coping with Complexity." }
2. Teaching Design in
the Context of Experience
One principle for effective teaching is to
use IDM
in the context of student actions and experience. Instead of lecturing
about "design method" as an abstract concept that students have little
reason to care about, IDM should be an integral part of students' personal experience. [Another
page explains why student experience is a reason to teach
design before science
so both can be taught more effectively.] After
students have worked on a design project, a teacher can help them think about
what they did, how well it worked and why, and how they can improve it in the
future. The
ideas in IDM should be connected with what students recently have experienced,
now are experiencing, or soon will experience. When a designing
activity is accompanied by a reflection activity that
encourages introspective metacognition, the combination can be more effective
than either the designing or the reflection by itself. Ideally, intrinsically
interesting design activities and reflection activities will be coordinated into
a "wide spiral curriculum" that integrates design with science.
Strategies for effective teaching — such
as simplifying or enriching, building complexity in gradual steps, showing
whole-part-whole relationships [these were discussed earlier in the "Coping..." page],
and connecting action with reflection — are used daily by good teachers. Effective
instruction of any type requires wise "adjustment decisions" about
selection and sequencing, with the goal of maintaining an appropriate pace
(not too slow, not too fast) and level (not too easy, not too difficult)
for the majority of students in a classroom. The same sensitive
awareness and improvising skill that allows effective teaching in other areas
will also make it possible to teach effectively using IDM and ISM.
3.
A Wide Spiral Curriculum
Although IDM and ISM are methods for design
and science — for describing what designers and scientists do — their main
function is to help
students learn design
and science. When
creatively combined, these coherently integrated methods could be useful in
a wide
spiral curriculum
designed to teach thinking skills. This approach to education would have
a wide scope due to a coordination of learning over a wide range of subject
areas,
including
all science and many non-science areas. It would be a "spiral" due
to the distribution of learning over time.
Learning occurs in a short-term narrow spiral
when activities with similar educational functions are repeated and coordinated
(with respect to different types of experience, levels of sophistication, and
contexts) in one course.* If the
learning experiences in this course are coordinated with those in other courses
a student is currently taking,
and if
this wide approach continues for a long time, the result will be a long-term
wide spiral. A well designed spiral curriculum has a carefully planned
sequencing and coordinating of activities within each course and between
courses,
in science and in other areas, to form a synergistic system (with mutual support
between different aspects of instruction) for helping students learn higher-level
thinking skills. {* a useful tool
for analyzing the "activities and
experience" structure of instruction, within a course or between courses,
is outlined in the
appendix }
IDM
is an integrated system that shows how
different aspects of thinking are related and how they can be effectively
coordinated. When
IDM (or ISM) is used in a particular area of the curriculum, it provides a
coherent structure for integrating the skills being learned in this area. By
practicing and reviewing the principles of design (and science),
you can promote the mastery of creative, logical,
disciplined thinking in design and science.
IDM can also help curriculum designers recognize
the similar skills that are used in a wide range of areas. And teachers
can use "transitive logic" to help students recognize the similarities in
thinking between different areas: If thinking in science, engineering,
humanities, and arts are all related to IDM,
then science,
engineering, humanities, and arts are related to each other, and thinking skills
can "transfer"
from one area to another. The transitive nature of IDM — which
can be used in many areas of life, thus connecting these areas with each other — provides
a "common context" for instruction in different areas, making it
easier to develop a coordinated goal-oriented strategy for a teaching of
thinking skills
across the curriculum.
An important principle — that we can
use reflection activities (such as IDM)
to help students recognize "what can be learned" from an experience,
to help them
learn more from their experience — is the main theme of Aesop's
Activities: A Goal-Directed Approach to Education. Reflection
activities, which can be implicit or explicit, can occur before or during
an
activity (thus directing attention to certain aspects of the experience)
or after the activity (in a reflective review), to help students learn more
from their experience.
In a creatively coordinated wide-spiral
curriculum, the explicit use of IDM in different areas will help students understand
the similarities between these areas. In addition to improving the quality
of learning in each area, the awareness that is stimulated by IDM can also
promote
a transfer of thinking skills from one area to another.
Eclectic Diversity, Central Location,
and Stimulating Discussion
The eclectic nature of ISM and IDM-ISM
could help these models play a useful role in a collaborative effort among scholars.
Because ISM is a synthesis of ideas from many fields, it is centrally located
at the intersection of many disciplines and the diverse perspectives they encompass.
When IDM is included, the diversity is even greater. The centrality of
ISM (and IDM-ISM) could facilitate a cooperative sharing of ideas among scholars
involved in science, the study of science, and science education. ISM
can easily connect with the large amount of thinking that has been done about
the methods of science and their application to education. The widespread
familiarity of "scientific method" as a concept (and of design activity
as an experience) will make it easier to use ISM (and IDM) for communicating
ideas. Of course, familiarity can also lead to disagreements about foundational
assumptions (and subsequent conclusions), but once these are in plain view they
can become the focus for stimulating discussions among scholars and for exciting
activities in a classroom.
Two useful tools for instructional design
(Conceptual Evaluation of Instruction and Analyzing the Structure of Instruction) are outlined in the appendix.
4.
The Challenge of Educational Design
Previous discussions (in this
page and elsewhere) have described IDM's connections with students' past experience
and future plans
(in Design and Science),
and how IDM-and-ISM could serve as a bridge from design to science (also in
Design
and Science) and could be used in a wide spiral curriculum (above).
I have tried to show how IDM-ISM can be used in education, either directly
(during instruction) or indirectly (while planning instruction). This
section discusses a few more possibilities.
For the design of education, challenges
are posed by three practical constraints. First, a curriculum and the
accompanying instruction should be flexible so it can accommodate a wide range
of learning styles and teaching styles. Second, we should make it easy
for teachers to teach well and to learn new methods quickly with a minimum of
extra preparation time. Third, if teachers feel obligated to cover a large
amount of subject-area content, they may be reluctant to invest the classroom
time required to teach thinking skills. Many educators have been (and
will be) struggling with ways to achieve satisfactory solutions for these problems
and for other challenges. I don't claim to have any easy answers, but
the IDM-ISM system does have features indicating that it is worth exploring
and developing.
Developing a general curriculum in the culturally
diverse, decentralized system of American education is especially important
and difficult. But the wide scope of design — it covers almost everything
in life! — should help IDM connect with the experience of students (and teachers)
from a wide range of sociocultural backgrounds.
Due to the wide scope and familiarity of
design, I think teachers will quickly feel comfortable with IDM. It is
fairly simple and intuitive, yet offers plenty of room for creative intellectual
growth, so it should be appealing for teachers. Even though IDM is new,
it won't feel strange. And it provides a bridge to scientific methods,
making them seem more familiar and intuitive. By helping teachers develop
a more coherent understanding of design and science, the integrated structure
of IDM-ISM could serve a valuable function, consistent with proposals (e.g.,
Matthews, 1994) that teacher education would be improved by a more effective
use of insights from the history and philosophy of science.
All educators agree that we should help
students improve their conceptual understanding and methods of thinking.
These two types of knowledge are related, as in "theoretical thinking"
that generates and evaluates concepts, and "application thinking"
that requires an understanding of concepts. But with limited time available,
we cannot maximize both a mastery of concepts and a mastery of thinking, so
we
must aim for an optimal balance. What is this balance and how can we
achieve it? For these important questions there is no consensus of agreement,
but my own opinion is that currently the balance is shifted too far in favor
of concepts over thinking, and we should recognize the importance of high-quality
thinking and should decide it is worth an increased investment of time. {note:
Since I wrote this page, the increased emphasis on standardized testing seems
to have decreased the likelihood of an increased emphasis on thinking skills,
since
these tests emphasize concept mastery more than thinking mastery. }
In addition to special activities in which
the focus is directly on thinking, teachers can make conventional activities
more effective by using IDM as a tool to help students learn more from their
experiences, thereby taking advantage of the many opportunities for learning
that exist but are often missed. Similarly, ISM can be used in science
labs to help students be more aware of what they are doing and what they can
learn. And students' personal experience can be supplemented with stories,
from history or current events, about scientists and designers. Another
option is to adopt an STS (Science, Technology, and Society) approach and to
use ISM and IDM for analyzing the characteristics of science and technology,
including their mutual interactions with each other and with society, as outlined
in Design and Science.
5.
Optimistic Humility
Putting Things in Perspective: The
ideas in this page are shared with optimistic humility. I'm optimistic
because there are reasons to expect that IDM-ISM will help students improve
their thinking skills, thereby producing life-long benefits. But so far,
this potential has not been adequately developed or empirically tested for effectiveness.
Therefore, this page should be viewed as an outline of potential applications
in the future, offered with confident optimism but appropriate humility.
IDM and ISM are flexible frameworks that will be
compatible with a wide variety of instructional methods and philosophies in
a wide range
of
subject
areas. I think IDM-ISM could be useful in mainstream education
or in special "thinking
skills" programs. In
either context, integrating IDM-ISM into instruction would require a cooperative
effort
with
other educators,
especially those who, compared with myself, have more experience and expertise
with the principles, details, and practicalities of curriculum development.
I hope this will occur, and I would welcome the opportunity to work as part
of a collaborative team.
Here is a brief history of ISM and IDM:
The process of development
was very different for the two models. I constructed ISM first, by
synthesizing lots of ideas — mainly from scientists and philosophers,
but also from historians,
sociologists, psychologists, and myself — into a coherent system for
use in education. By contrast, for IDM (which was developed later) there
has been very little use of external sources. Mainly I've just thought
about the process of design, in isolation from what others have done.
Recently, however, I've been looking at
the work of others in design education, and IDM seems to be consistent with
their ideas. One of my goals for the future is to learn more about what
other educators are
doing
in developing
models for design and using these models in
education.
I'm beginning to look into the work of others, in engineering education and
also in papers and books for general education, including Design as a Catalyst
for Thinking.
But even though it was independently
developed, IDM seems to be compatible with the work of other educators,
as described below.
An optimism about the educational utility
of IDM-ISM is supported by my analysis of four models for thinking skills
and
methods, including IDM, that are described and compared in An
Overview of Thinking Skills, which examines individual thinking actions and
how these are combined into thinking
methods, and concludes that:
There is a close connection
between the thinking skills and methods in IDM and in Dimensions of Thinking:
A Framework for Curriculum and Instruction. Thus, it seems likely
that IDM could be smoothly integrated with the type of "education in thinking" recommended
by the authors of Dimensions and by other educators. ...
All three frameworks
[Dimensions and two others] are compatible with IDM (and
ISM) and with each other. These
mutually supportive approaches (and others) could be creatively blended to
form a powerful
cooperative team, operating synergistically to improve education both before
and during instruction, in curriculum development and in the classroom.