Mixing Light-Colors
(hue, saturation, brightness)
1. Splitting Out the White
A useful way to interpret
saturation when mixing light-colors is based on
the principle that when equal amounts of three primary hues (red, blue, green)
are mixed
together,
it
produces
white. For example, a mixing of three light-colors — 60%
pure red (i.e., red at 60% of
its maximum
brightness with no green or blue, so it's "60,
0, 0" for Red, Green, Blue) plus
40%
pure green
("0-40-0" for R-G-B), and 100% pure blue — is shown at the
left side of the diagram below.
As
shown in the middle three columns, this can be interpreted as some white
light (produced from the first 40% of each color) plus two "leftover" hues
with differing brightness: 20% red and 60% blue. The resulting "pastel"
color, a type of pastel bluish-purple, is shown at the right. Mathematically,
this can be interpreted (as shown in "splitting out the white" in the middle)
as being 6 units of white plus 4 units of blueish-purple color
(1 unit of red and 3 units of blue), with fractions of 6/10 white, 1/10
red, and 3/10 blue.
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a distinction: "As it is described
here, brightness refers
only to relative values within a source that we are looking at (for example,
a display screen or printed document). The actual luminance (of
a light source) or reflectance (of an object)
is a different issue — these values are measured with devices such as
photographic
light meters." { quoted from a Color
Tutorial which defines and illustrates the concepts of hue, brightness, and
saturation }
2a. Shades of Hues: Red, Green, and Blue
In the diagram below, in the left half of the top row
you can see the brightness increasing from 0%
to 100%, which produces "shades
of red" beginning
with black (no red, and also no green or
blue)
that is minimum "brightness of red" and
then adding
more
and more
red
(20%, then 40%,...)
until the middle box, which is 100% red at maximum brightness. Continuing
rightward,
the color saturation decreases from 100% to 0%
as more
and
more "white" gets
mixed in (first 20% of the three hues produce white, then 40%, 60%,...) until
there
is
all-white.
In
the
second and third rows, you see varying brightness and saturation in
shades
of
green
and
blue,
and
then
the
light-percents
(for each of the hues: red, green, and blue) in
the "shades of blue" row.
HUE |
BRIGHTNESS |
SATURATION |
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R |
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G |
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B |
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below are brightness-values
(of R, G, B) for the "shades of blue" above |
||||||||||||
R G B |
0 |
0 0 20 |
0 0 40 |
0 0 60 |
0 0 80 |
0 0 100 |
0 0 100 |
20 20 100 |
40 40 100 |
60 60 100 |
80 80 100 |
100 100 100 |
2b. Shades of Hues: Magenta, Yellow, and Cyan
In the diagrams
above and below, the left and right sides show increasing brightness (from 0%
to
100%)
and decreasing saturation (from 100% to 0%), but with a different set of three
primary colors.
The diagram above shows the "shades" of three primary
hues
(red, green, and blue: RGB) that our society has selected for mixing LIGHT in
which
there
is additive mixing. { Yes, as implied by saying "our
society
has
selected," these three primary hues are choices we have made, but there
are good reasons for these choices, related to the physiology of human vision,
which
is explained in the "Color Vision" and "RGB & CMYK" and "Color
Perception" parts
of another
page. }
The diagram below
shows
some "shades"
of the
three primary hues — magenta, yellow, cyan (M, Y, C) — that our society uses
for
mixing PIGMENTS, for subtractive
mixing. { note: The subtractive primaries are made from equal
amounts
of the additive primaries: equal amounts of red and blue produce magenta,
red
and yellow
make yellow, green and blue make cyan. }
HUE
|
BRIGHTNESS
|
SATURATION
|
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M
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Y
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C
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below are brightness-values
(of M, Y, K) for the "shades of cyan" above |
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M Y C |
0 |
0
20 20 |
0
40 40 |
0
60 60 |
0
80 80 |
0 100 100 |
0
100 100 |
20
100 100 |
40
100 100 |
60
100 100 |
80
100 100 |
100
100 100 |
Appendix:
Here are the results of various mixtures of R, G, and B with "40% RGB --> white" plus "leftover green and blue".
40
60 40 = 120 white + 0-20-0 |
40
60 60 = 120 white + 0-20-20 |
40
40 60 = 120 white + 0-0-20 |
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40 |
40
80 60 = 120 white + 0-40-20 |
40
80 80 = 120 white + 0-40-40 |
40 |
40
40 80 = 120 white + 0-0-40 |
||
40 100 40 = 120 white + 0-60-0 |
40 100 60 = 120 white + 0-60-20 |
40 100 80 = 120 white + 0-60-40 |
40 100 100 = 120 white + 0-60-60 |
40 80 100 = 120 white + 0-40-60 |
40 60 100 = 120 white + 0-20-60 |
40 40 100 = 120 white + 0-0-60 |
The "total brightness" varies from 140 units ( = 120 white + 20 leftover) to 240 units ( = 120 white + 120 leftover).
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COLOR |
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Copyright © 2004 by Craig Rusbult
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