Re: DWM + NS

From: Walter Hicks (wallyshoes@mindspring.com)
Date: Fri Jan 11 2002 - 00:09:22 EST

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    Thanks Tim,

    This looks exactly like what I had hoped to find! It will take me a while to
    try it out.

    Many Thanks,

    Walt

    tikeda@sprintmail.com wrote:

    > Hello Walt, you wrote:
    > *****
    > I tried to model DWM + NS by mathematically choosing an “ENTITY” as a
    > string of binary numbers. I allowed the process of change to be random
    > (with a probability “p” for each digit). I then used a rule of
    > (0=BAD) and (1=GOOD). I allowed a certain number of “NEW GENERATIONS” in
    > each step of the program. These were the “DWM”. I then applied “NS” by
    > selecting the best 50% (by a sum of the
    > digits (as a figure of NS merit) to continue ---- while extinguishing
    > the other 50%. Despite this logical extension to preserving the best of
    > each new generation, the net result has been (so far) to be no
    > particular improvement in survival. That is very confusing to me and I
    > surely must be doing something very fundamentally wrong.
    >
    > Any advice or comments?
    > *****
    >
    > Try the following VBA program... It's structured pretty much as
    > what you've described. The "MutationAndNS()" subroutine is the
    > main sub to run.
    >
    > Note that the program initializes all digits in an "organisms
    > genome" to zero. You can randomize the population at the start.
    > Changing the "mutation rate" affects the speed with which the
    > population stabilizes around a particular average as well as the
    > steady-state "fitness" score.
    >
    > - Tim Ikeda (email address in transition)
    >
    > '***** PROGRAM BEGINS *****
    >
    > 'This program starts with a population of 100 "individuals". Each
    > '"individual" has a genome of 100 "bases". These bases are either
    > '(0) or (1). The _absolute_ "fitness" of an individual is the
    > 'sum of all its "bases".
    >
    > 'Individuals are ranked according to "fitness". After every
    > '"generation", only the fittest half of the population is
    > 'propagated. Every "parent genome" gives rise to two "children".
    > 'Every "base" in each child's genome has a chance of mutating.
    > 'The odds of a base changing is set by the MutationFactor variable.
    > '(a setting of 0.1 means there is a 10% of mutation, 0.01 = 1%).
    >
    > 'Some stats on each "generation" are reported with the "debug.print..."
    > 'command. Output appears in the "Immediate" window when the program is
    > 'run under Microsoft's Visual Basic for Applications (eg. MS Excel,
    > 'Word, Access & etc.)
    >
    > 'Written under MS Excel VBA but should work in almost any dialect
    > 'of Basic. You may have to tweak the random number generator and
    > '"print" statements. The 'RND' function should return a value
    > 'between (0) and (1).
    >
    > 'Program slapped together in about 15 minutes by T. Ikeda on
    > '10-JAN-2002, who makes no claims about its accuracy in modelling
    > 'evolutionary processes or whether it even works as described.
    >
    > Option Explicit
    > Private Type Individual
    > Genome(1 To 100) As Integer
    > Score As Integer
    > End Type
    >
    > Dim Population(1 To 100) As Individual
    > Dim TempValue As Individual
    >
    > 'Run _this_ subroutine.
    > Sub MutationAndNS()
    >
    > Dim MutationFactor As Double
    > Dim MaxGenerationNumber As Integer
    > Dim GroupFitness As Integer
    > Dim i As Integer 'a excessive bunch of loop counters.
    > Dim j As Integer
    > Dim h As Integer
    > Dim q As Integer
    > Dim r As Integer
    > Dim s As Integer
    >
    > 'Play with these values
    > 'Mutation "rate": Set between (0) and (1).
    > ' a factor of 0.1 = 10% chance of mutation, 0.01 = 1%
    > MutationFactor = 0.01
    >
    > 'Number of generations to follow.
    > MaxGenerationNumber = 101
    >
    > 'Initialize population
    > For i = 1 To 100
    > With Population(i)
    > For j = 1 To 100
    > .Genome(j) = 0
    > 'or start with roughly 50% absolute "fitness"
    > '.Genome(j) = Int(Rnd + 0.5)
    > Next j
    > End With
    > Next i
    >
    > 'Score the population
    > ScorePopulation
    > SortPopulation
    >
    > h = 1 'initialize loop counter
    >
    > Do 'loop until exit conditions met
    > 'Reproduce and mutagenize top half of population
    > '(Individual "q" of the "Population" is reproduced into q and q+50)
    > For q = 1 To 50
    > 'Temporarily retain parent's genotype for "reproduction"
    > TempValue = Population(q)
    >
    > 'First "offspring" through mutation...
    > With Population(q)
    > For r = 1 To 100
    > 'Determines whether the "base" (r) at any position will
    > 'mutate. How this formula works: If there is a 10% mutation
    > 'rate, then there is a 10% chance of a "0" mutating into a
    > '"1" and a 90% chance that a "1" will remain a "1".
    > .Genome(r) = Int(Rnd + Abs(MutationFactor - .Genome(r)))
    > Next r
    > End With
    >
    > 'Second "offspring" through mutation
    > Population(q + 50) = TempValue
    > With Population(q + 50)
    > For r = 1 To 100
    > 'Same rules for probability of mutation.
    > .Genome(r) = Int(Rnd + Abs(MutationFactor - .Genome(r)))
    > Next r
    > End With
    > Next q
    >
    > 'Score the population
    > ScorePopulation
    >
    > 'Sort the population
    > SortPopulation
    >
    > 'Calc "average fitness"
    > GroupFitness = 0
    > For s = 1 To 100
    > GroupFitness = GroupFitness + Population(s).Score
    > Next s
    > GroupFitness = GroupFitness / 100
    >
    > 'Output info about population:
    > 'How output works depends on the dialect of Basic used.
    > Debug.Print "Generation:" & h & " Max:" & Population(1).Score & _
    > " Ave:" & GroupFitness
    > 'or try "Print "Generation: & ..." if this isn't run under VBA...
    >
    > h = h + 1 'increment loop counter
    > Loop Until h > MaxGenerationNumber
    >
    > End Sub
    >
    > Sub ScorePopulation()
    > 'Goes through each member of the "Population", totals all
    > 'the '1's on the "Genome" and sets the "Score" to the sum.
    >
    > Dim f As Integer 'local loop index
    > Dim g As Integer 'another loop index
    > For f = 1 To 100
    > With Population(f)
    > .Score = 0
    > For g = 1 To 100
    > .Score = .Score + .Genome(g)
    > Next g
    > End With
    > Next f
    > End Sub
    >
    > Sub SortPopulation()
    > Dim n As Integer 'local loop index
    > Dim p As Integer 'another loop index
    > Dim HighScoreIndex As Integer 'holds index of currently "fittest"
    > Dim CurrentHighScore As Integer 'holds temp high score.
    > For n = 1 To 100
    > HighScoreIndex = n
    > CurrentHighScore = Population(n).Score
    > For p = n + 1 To 100
    > If CurrentHighScore < Population(p).Score Then
    > HighScoreIndex = p
    > CurrentHighScore = Population(p).Score
    > End If
    > Next p
    > ' Swap positions
    > TempValue = Population(n)
    > Population(n) = Population(HighScoreIndex)
    > Population(HighScoreIndex) = TempValue
    > Next n
    > End Sub
    >
    > --------------------------------------------------------------------
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    > http://mail2web.com/ .

    --
    ===================================
    Walt Hicks <wallyshoes@mindspring.com>
    

    In any consistent theory, there must exist true but not provable statements. (Godel's Theorem)

    You can only find the truth with logic If you have already found the truth without it. (G.K. Chesterton) ===================================



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