An Introduction to the
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| Part 1: The Foundation of Scientific Method — Logical Reality Checks Experiments allow Observations & Theories allow Predictions Theory Evaluation (by comparing Observations & Predictions) A Visual Summary of Scientific Method using Reality Checks Theory Generation (by an imaginative use of Reality Checks) Experiments — Creative Generation and Critical Evaluation |
Parts 2 and 3: Does a scientific method exist? |
•
THEORY Evaluation
The logical foundation
of scientific method is the reality check. By
observing reality and using logic, scientists can decide whether
a theory about "the way it is" corresponds with "the way it really
is."
A physical experiment allows observations of what
nature actually does, and a mental experiment lets
us make predictions about what nature will
do. In a reality check, scientists
compare OBSERVATIONS with THEORY-based PREDICTIONS. If a theory
fails in reality checks because its predictions do not match observations,
scientists can reject the theory.* By
contrast, a correct prediction does not prove a theory is true, because
other theories (current or future) might make the same correct prediction. To
distinguish between two theories, we need to observe what happens in a
situation where the two theories make different predictions. {* But
a decision to reject a theory is a judgment call, and scientists may be
cautious about immediately claiming "falsification" after a failed reality
check, due to the possibility that their knowledge (of the situation, observations,
or predictions) is inaccurate. }
Multiple
Independent Confirmations: When a theory makes correct predictions
in a wide variety of independent areas, and alternative theories make incorrect
predictions, this provides strong evidence that the repeatedly confirmed
theory is true.
Usually, empirical
factors (based on reality checks) are the main factors in
theory evaluation. But scientists also consider conceptual
factors such as a theory's logical characteristics (like internal
consistency and structural simplicity) and its relationships with
other currently accepted theories. Scientists are also influenced
by cultural-personal factors (such as
personal desires, group pressures, philosophical or religious views,
and cultural thinking habits) but most scientists think the quality
of science decreases when these factors affect the results of theory
evaluation.
The overall result of theory
evaluation is an estimate of theory status. This
status, which can range from very low to very high, indicates the scientists'
confidence in a theory. Most scholars who study science think we
cannot logically prove a
theory is either true or false, but we can develop a rationally
justified confidence in our conclusions.
A VISUAL SUMMARY
The
diagram below, which shows the essence of scientific
method, has three main elements: OBSERVATIONS & PREDICTIONS (these
two are compared in a REALITY CHECK) and THEORY. If
you study the diagram and think about what you've been reading, it
should
make
sense. Notice
the arrows pointing away from THEORY (because a theory is used
for making
the predictions used to evaluate a theory, as explained
above) and toward THEORY (because observations are used to generate
a theory, as explained below).

• THEORY Generation
The focus now shifts
from evaluation to generation,
with thinking that is both creative and critical, when we
ask "Where
do scientific theories come from?"
Usually, scientists work with
theories that already exist. But earlier in the history of science
these theories had to be generated. And sometimes current scientists
invent their own new theories, usually by revising old theories. Typically,
the process of generation is different for a descriptive theory and explanatory
theory.
A descriptive
theory is generated when scientists recognize a pattern, when they
notice that in a certain type of situation a particular result happens. They
describe the observed regularity by claiming that "In this situation (when
___ ), ___ will happen." For example, we can say that "When an object
is released, it will fall toward the ground." But is this theory
always correct? How do we react, thinking as scientists, when we
see that some objects — such as a helium balloon, bottle rocket,
or bird — do not fall? We revise our general theory, limiting
its claims by saying that "In most situations, a released object will fall
downward." And we try to find theories that explain why the regularity
occurs, and why the exceptions occur. For example, we can explain
the rising of a helium balloon by proposing the existence of an upward
buoyant force that causes lighter-than-air objects to rise in air. And
we can generalize this force to other objects and fluids, to also explain
why a cork floats on water.
An explanatory
theory is usually generated by a process of creative
thinking in which imagination is guided by the logic of reality
checks, with creativity being stimulated by observations and guided
by critical thinking. In prediction we
ask a cause-to-effect question: "In
this situation, if these causes are operating, what will be the observed
effects?" The if-then reasoning is reversed in retroduction when
we ask an effect-to-cause question: "In
this situation, if these effects were observed, what causes could
have been operating?" This reversed question inspires a search
in which we do mental experiments over and over, each time "trying
out" a different theory in an attempt to produce predictions that
match the known observations. The goal is to find a theory
that will pass the reality check, to find a theory that, if true,
would explain what has been observed. { In the diagram
above, you can imagine a "feedback cycle" for the three
main elements,
with each reality-check providing feedback that helps you use OBSERVATIONS
to
retroductively
generate
a new THEORY
whose new PREDICTIONS will more closely match the old OBSERVATIONS
in the next reality-check. In this way there is an intimate
blending of creative generation with critical
evaluation. }
But
sometimes the distinction between description and explanation isn't
clear, so we also have semi-explanatory theories.
You can be a scientist, generating your own theory to explain moon phases, by "running a model" for the sun-earth-moon system. Darken a room, turn on a lamp to be the sun, use one ball for the earth and another ball for the moon. By looking at the effects of earth's rotation, you should also be able to explain why the sun sets in the west, and why there is a pattern for the times of moonrises and moonsets.
• EXPERIMENTS — Generation
& Evaluation
When scientists
generate-and-evaluate an experiment (a controlled lab
experiment or uncontrolled field experiment)
their main goal is to fill gaps in current knowledge. Sometimes
experiments are done just "to see what will happen," but
an experiment (or set of experiments) is usually designed to
accomplish a goal — to gather information about experimental
systems or techniques, or to resolve anomaly, impress a funding
agency, or provide support for an argument, as in a crucial
experiment that can distinguish between competing theories.
To be more efficient so they'll waste less
time and resources, scientists can
run thought experiments by asking "if we do
this,
what might happen and what would we learn?" One aspect of pre-thinking
is
imagining
the
questions
that
will
be
raised
during evaluation — "is the sample large enough and does it accurately
represent the whole population?" or "what are the effects of systematic
errors and random errors?" or... — and designing experiments to answer
these questions.
New opportunities
for experimenting can arise from new events (like an ozone hole)
or new discoveries (of old dinosaur bones,...). Scientists
may want to test a new sub-theory or explore its application for
a variety of systems. A new observation technology may allow
new experimental systems. Scientists who are aware and creative,
thinking with open-minded imagination,
can take advantage of opportunities.
Scientific Method as Design
Scientists design (they generate-and-evaluate)
theories and experiments.
In a page that compares Science
and Design and looks at their interactions — such as the technological
design-applications of science, and the use of scientific reality
checks by a designer who is searching for truth so the products
and strategies being designed will have a solid foundation in "the
way the world really is" — I define science as "the
designing of theories & experiments."
In their daily work, scientists
rarely design large-scale generalized mega-theories,
such as the theories of gravity, invariance, or evolution developed by Newton,
Einstein, or Darwin. Instead, usually they are applying generalized
theories that already are accepted, in their study of particular experimental
situations. Sometimes they are designing small-scale specialized sub-theories. For
example, a group of chemists might apply generalized theories (atomic theory,
quantum mechanics, kinetics, thermodynamics,...) to a particular experimental
system, or a collection of systems,
in an effort to design a sub-theory that seems
to
be
true (and/or
useful) for these systems.
Or, more commonly, scientists simply
accept the mega-theories & sub-theories developed by others, so they can
make observations and learn
more about nature in the experiments (controlled or uncontrolled) they
are designing and running. { The process of design is similar
for a theory, as outlined below, or for an experiment, as described above. }
Thus, scientists design
theories and/or experiments that let them make predictions and/or observations. The
following section is another perspective on scientific method.
Combining two ways to think in
Scientific Method:
Science Mode (using Reality Checks) and
Design Mode (using Quality Checks)
Scientists creatively generate a theory, and critically evaluate its quality by using quality-checks in which they compare their GOALS (for the properties of a satisfactory theory) with their OBSERVATIONS (of what the theory's properties are now) and PREDICTIONS (for what they think this theory could be in the future), as shown in the diagram below. Their GOALS — which are the desired properties of a theory — involve three types of factors: empirical, conceptual, and cultural-personal.

The diagram below shows
three comparisons: scientists compare GOALS (the properties
desired for a theory) with OBSERVATIONS (about properties of the
theory
now) while thinking in design mode,
and compare GOALS (desired for theory) with PREDICTIONS (for theory
in future)
in design mode, and
compare reality-based
OBSERVATIONS (for a particular system) with theory-based
PREDICTIONS (for this system) while thinking in science mode.

We can think of these
comparisons as "checks" for either quality or reality. While
designing a theory (or experiment), scientists use quality
checks by comparing their GOALS for a
theory's properties with their OBSERVATIONS (or OBSERVATIONS) about this
theory's properties. Usually, the most important observed
property of a theory is its performance during reality
checks that compare the PREDICTIONS made with a
theory (for a particular system-situation) and OBSERVATIONS of reality
(in this system-situation).
The main focus of scientific
method (in this page) is reality checks,
while quality checks are the main thinking
tool in the design method (in another
page) that we use for doing almost everything in life, when we design theories (in
science and in other areas, including everyday life) and products (things
we make and use) and strategies (for a
wide variety of strategy-decisions in many areas of life).
Above, you've seen a logical-structural analysis of science
& design. But in both types of problem-solving process,
in both science and design, the decisions are made by people; in
reality, scientists
& designers
are
motivated
and
guided
by a
wide variety
of factors that include cultural-personal factors, as described
in "Controversy and Complexity" later in this page.
Controversy and Complexity
Scholars, including scientists and those (in philosophy,
history, sociology, psychology, and education) who study science, have vigorous
discussions about the methods used in science. Some of the most hotly debated
questions are about cultural-personal influences in the process of science, especially
in evaluations of scientific theories: Are cultural-personal effects significant,
and are they desirable? Most scientists think these effects should be minimized,
but some scholars (especially nonscientists who have adopted a postmodern perspective)
think cultural-personal factors should be a part of scientific theory evaluation.
I claim that empirical factors
are usually (but not always) the main factors (but not the only factors)
during theory evaluation, that conceptual factors are usually (but not
always) scientifically useful, and that cultural-personal factors should
be recognized (they do occur) and minimized (because they usually are
not scientifically useful). In what ways, and to what extent, are
the process and results of evaluation influenced by conceptual factors
and
cultural-personal factors? The influence varies, because it depends
on the scientists (and their culture) and the theory. And it depends
on who is answering the question, since this is a topic for hot debate
among scientists and (especially) the scholars who study science.
In most of
this page I've emphasized the importance of empirical "reality
checks" and the simplicity of science. But I
also recognize the effects of non-empirical factors,
and the complexity of science, as outlined below.
A Model for Scientific Method (in
all of its glorious complexity)
I've developed a "model for the methods of science" that
describes nine aspects of what scientists do:
1. Hypothetico-Deductive Logic, and
Empirical Factors in Theory Evaluation
2. Conceptual Factors in Theory Evaluation
3. Cultural-Personal Factors in Theory Evaluation
4. Theory Evaluation (using critical thinking)
5. Theory Generation (using creative thinking)
6. Experimental Design (Generation-and-Evaluation)
7. Problem-Solving Projects
8. Thought Styles (cultural and personal)
9. Mental Operations (in a combination of
creative thinking and
critical thinking)
Because my "model for a method" shows
the functional relationships between these nine aspects of action, integrating them
into a coherent framework, I call it Integrated Scientific
Method. This model, which can be useful for science education,
is outlined (visually and verbally) in A
Basic Overview of Scientific Method and is examined in depth in A
Detailed Overview of Scientific Method which is a condensation of the first
half of my PhD dissertation.
In the page you're now reading,
you've seen some of the nine actions. The main focus has been "reality
checks" using hypothetico-deductive logic (1), but you've also
seen the process of theory generation (5) and theory evaluation (4) and
how a theory is designed using "quality checks" with the
criteria for quality based on a combination of empirical factors (1) and
conceptual factors (2) and cultural-personal factors (3), and everything
is infused with the productive mental operations (9) of creative generation
and critical evaluation. {top
of page}
Learning a simple model, as in
this page, is a good way to begin. But usually it isn't a good place
to end. If you want to understand science more completely, and appreciate
it more fully, I encourage you to continue your journey of exploration in the Basic
Overview of Integrated Scientific Method (link is above) which will help
you learn more about the fascinating complexity of science. You can also
study the hot debates about science (Should
scientific method be eks-rated?) or learn about Design
Method — you use it for almost everything you do in life! — or
compare Science and Design to
find their similarities and differences.
And in an occasionally controversial
area, educators (plus parents, school boards,...) have debates about the goals
and methods of general education and science education. In all types
of schools — public, private, and home, from K-12 through college — teachers
are wondering whether "scientific method" exists and how scientific
thinking skills should be taught in the classroom. They want to offer
a quality education that includes scientific concepts plus thinking skills,
so students will be motivated to learn, and will learn how to think more often
and more effectively, with enthusiasm and skill. A wide variety of questions — about
scientific method, design method, and much more — are explored in the
area for thinking skills, and you can see what's available in the overview-sitemap
for Design Method & Scientific Method
in Education: Developing a Curriculum for Thinking Skills and Problem Solving.
APPENDIX
Semi-Explanatory Theories
Philosophers of science
ask, "What is required for an adequate explanation?", and
they don't offer easy answers. They say that even though distinguishing
between description and explanation can be useful, usually it isn't
entirely accurate because most modern theories claim to explain some
things but not everything.
Consider, for example, Newton's
theory of gravity. It describes what happens: two objects attract
each other with a force of GMm/R2 where G is a constant of
nature, M and m are the objects' masses, and R is the distance between
their centers. It also provides some explanation: gravitational
force is caused by interaction between the masses of any two objects,
anywhere in the universe. But the explanation is not satisfactory
at deeper levels, when we ask additional questions about how and why: How
is gravitational force produced? Is it associated with an elementary
particle, a graviton? Is it related to strong, weak, and electromagnetic
forces? How is it transmitted through almost-empty space between
the earth and moon? Why does gravity exist? For these questions,
scientists still don't have satisfactory answers.
And other semi-explanatory
theories — which can claim "some explanation but not
a full explanation" — occur in other areas of science.
THREE TYPES
OF LINKS in this website for Whole-Person Education:
An ITALICIZED LINK keeps you inside a page, moving you to another part of it. Above, a NON-ITALICIZED LINK is page-adding, opening a new page in a new window. Below, a NON-ITALICIZED LINK is page-replacing, opening a new page in this window. |
related pages are a sitemap for Aesop's Activities
for Goal-Directed Education: The area of THINKING
SKILLS offers |
this page is
http://www.asa3.org/ASA/education/think/scientific-method.htm
Copyright © 2004 by Craig Rusbult, all rights reserved.
Whole-Person
Education for Science and Faith
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