In this page, you'll find useful principles for
musical improvisation — for
improving your creativity, using music theory and chord progressions,
and more — that will help you make any kind of music you want:
jazz, blues, pop, rock, folk, soul, gospel, classical,...
Three Simple Ways to Begin
• An easy way
to improvise is by playing only the black keys on a piano. These five
notes form a pentatonic scale, which is used in cultures all around the world.
Experiment with a variety of melodies, rhythms, and moods. Try using
one note as a "home note" for your melodic wanderings; after
awhile, shift to another home-note so you can play with all of the five scales,
each starting on a different note. You don't need to worry about making
a "melodic mistake" with a pentatonic scale, since everything you
do will sound fairly good, so you can just relax and play with the notes in
different ways. But while you're experimenting and listening, you'll
find that some sequential combinations are more useful (for purposes of enjoyment,
personal expression, aesthetic appeal,...) so listen for these combinations,
and have fun exploring the melodic and rhythmic possibilities.
• or play only the white
notes, using C (or A) as a home-note. { Where are C and
A? Look for C on
the colorized keyboard and then move left two
notes, using alphabetical logic, to find B and then A. }
• You can sing along
* (or play along) with a
CD or iTune, with different songs or by repeating a
song over
&
over so you can try a variety of different ideas and discover what
happens. / * Try
singing without words. For
some reason — because nonverbal musical creativity is freed from old ruts
imposed by the restriction of verbal habits? — I find that when singing "tones
without
words" it's easier to intuitively release fresh ideas — because the brain
doesn't have to "multitask" by doing both nonverbal and verbal, so it can
totally focus on making nonverbal music? — and new things tend to happen
more often. (and whistling is also nonverbal)
Imagery and Mystery
While
you're playing or singing, you can try different moods, feelings, and images. For
example, here is musical imagery from the pen of O. Henry: "As
Whistling Dick picked his way where night still lingered among the big,
reeking, musty
warehouses, he gave way to the habit that had won for him his title. Subdued,
yet clear, with each note as true and liquid as a bobolink's, his whistle
tinkled about the dim, cold mountains of brick like drops of rain falling
into a hidden pool. He followed an air, but it swam mistily into a
swirling current of improvisation. You could cull out the trill of
mountain brooks, the staccato of green rushes shivering above the chilly
lagoons, the pipe of sleepy birds."
In
his book, Emotion and Meaning
in Music (1956), Leonard Meyer proposed that when listeners hear music
they intuitively and unconsciously follow the flow of what has been happening in
music, and they "predict" what will happen in music. If
there is too much sameness, so listeners can predict everything, they may
become
bored. But they may get frustrated if the music is too difficult
to predict. Usually, the music we enjoy is an in-between mix, with
some confirmation of expectations along with pleasant surprises, in a blend
that is interesting rather than frustrating.
These
ideas are explored more deeply in
a page about Mystery
in Music that asks why we don't necessarily become bored or frustrated: Why
do we enjoy hearing some songs over and over, even though (or because?) we
already know what will happen? And why do we enjoy listening to innovative
music that is difficult to "predict" if (like a good mystery story)
it fits together in a creatively logical way, so we look back on what we
heard and say "yes, of course"?
You
can also think about the functions of expectations that are partially fulfilled — yet
with some surprises that "make sense" in retrospect, or simply
add interesting variety — in drama, humor, and conversation, and in
other aspects of life.
Active Listening
Be passive-and-active:
passively let someone else play a song (on a CD, radio,...) and listen actively.
Be alertly aware yet relaxed, fully using your ears and mind so you can be
a good observer, so you can hear more of what's happening in the music.
By listening carefully, you can learn a lot while enjoying the process of
discovery.
You can listen to the same song
over and over, hearing more and more of what makes the music what it is.
And you can listen to different styles of music, asking "What makes this
type of music sound distinctive?" In each style, what are the characteristic
combinations of tempo, rhythms, melodies, harmonies, chord progressions, instruments,
playing/singing styles,...?
You might try to experience the
overall effect of "the song as a whole" or you can focus on specific
aspects of the music. For example, you might try to hear each individual
instrument, and how it relates to other instruments and to the whole, and
what functional role it plays in the musical mix. If you want
to move from "what is" to "what might be," try to imagine
how some instruments could play their roles differently, and how these changes
would affect the overall musical result. Or you can play along with
a song, so you can "hear your ideas while they're happening" as
described below.
Earlier, I suggested experimenting by "harmonizing
with the main melody... or providing a bass line, counter-melody,..."
Another strategy for harmonizing
is to begin with a chord progression instead of a melody, and make up
your own melody that "fits" with
the chords, as explained below.
note: This introduction to "making music with chord progressions" assumes that you know some musical terms: keys and chords, beats and bars. If you don't know about keys and chords now, but are willing to invest a little effort to learn, study the next section (about music theory) and then return to this section.
A common chord progression (harmonic
structure) is 12-Bar
Blues. In the key of C, the chords for the 12 bars
are "CCCC
FFCC GFCC". Usually, each bar (and thus each chord)
lasts 4 counts, so the whole chord progression
(CP) is 48 counts. To learn how to improvise
based on the blues, play these chords on a guitar or keyboard (or have a
musical
friend record the CP for you), then sing along (or play an instrument) to
find out which notes and note-combinations sound good with a particular
chord
*, how to make smooth transitions from
one chord to another, and how to make a "turnaround" on the final
two C-chords so the 6 consecutive bars of C-chords are clearly divided
into
2 bars (ending one 12-bar CP) and 4 bars (beginning the next CP of 12 bars).
* While you're experimenting
and listening for what "sounds good" you can try playing mostly
chord notes (C E G for a C-major chord, F A C for an F-major chord, G
B D for a G-major chord) along with occasional non-chord notes. As
explained later in Music Theory, a C-major chord is made by playing the
1st,
3rd, and 5th notes of a C scale, while an F-chord has the 1st, 3rd and 5th
notes of an F-scale, and so on.
Why Chord-Notes Sound Good Together, Simultaneously
or Sequentially
For
reasons explained in Science
and Music, these notes (CEG) sound "harmonious" to most people,
in most cultures — due to the physical interaction of the notes'
overtones and the physiology of human ears — when the notes are played simultaneously to
form a chord. And when they are played sequentially in
a melody they
sound "melodious" because we can remember the notes in a sequence.
When
a musical improvisation includes other notes (not CEG, the notes of a major
chord), especially when they're simultaneous
(in a harmony) but also sequential
(in a melody), we hear some dissonance. This
can
sound unpleasant
or
pleasant,
to some degree, depending
on the type of non-chord note(s) and the aesthetic taste
of a listener, and this taste is influenced by experience, culture, and
individual preference.
In
addition to physical interactions (with some overtones of chord-notes "matching
and blending" in a major chord), music involves psychological interactions
between music-making
and music-hearing,
as discussed above in Interactions with Listeners. If
we played only chord-notes in a sequential melody, after awhile this might
become boring. Or
it might
not, especially
if the chord
shifts occasionally between C, F, and G, as in a chord progression of 12-Bar
Blues. But when we include some non-chord notes, in a chord
or (especially) in a melody, it adds spice to the music and variety for the
listener.
If you have a keyboard, the following "visual strategy" may be useful:
The color-coded keyboard below shows the chord-notes for C-major (red), F-major
(blue), and G-major (green). To improvise, during the C-chord part
of a 12-bar chord progression you can play mainly the red notes (the chord
notes for a C-chord) mixed with occasional other white notes (that
aren't in a C-chord) for variety, and maybe (usually as transitions between
white notes) some black notes. When the CP shifts to F-chords
during the 5th and 6th measures, you can shift to "mainly blue notes"
(the chord-notes for an F-chord) plus other notes for variety, and during
the G-chord (in the 9th measure) play "mainly the green notes" that
are in a G-chord. As usual, while you're learning how to improvise,
don't worry about making mistakes. Instead, listen for feedback (about
what you think sounds good) while you relax and enjoy the process of experimenting,
listening, and learning.

I mark my keyboards with press-on colored dots. To play in another key (besides C), either ignore the dots or use the "transposing" feature (which is on most electronic keyboards) to shift every note you play up or down by the same amount. For example, you can play a melody in the key of C, punch a button for "+1 transposing" and when you play the same melody (by using the same keys as before) you'll be playing in the key of C# with every note automatically increased in pitch by one semitone. In this way, you can focus your attention on how to play well in the key of C, since you don't have to learn how to cope with C# and its 7 sharps! (or D-flat and its 5 flats) { This Music-by-Color Improvising System was invented by me in the late-1970s, with Copyright © 1998 [the first time it was published on the web] by Craig Rusbult, all rights reserved. }
To make analogous "12-Bar Blues" chord progressions
in other keys, just move all of the chords up or down by the same amount.
For example, in the key of D each chord is raised a full tone, so C, F and
G (the chords built on the 1st, 4th and 5th scale-notes in the key of C) become
D, G and A (the corresponding 1, 4 and 5 chords in the key of D). On
guitar, a good blues key is E, using the chords E, A, and B7: EEEE AAEE
BAEE. }
other chord progressions: There are many variations
on 12-Bar Blues, made by replacing the basic major chords (1, 4 and 5) with
similar "functionally related" chords (substituting B7 for B, and
so on), and in other ways, using chords other than 1, 4 and 5. Another
simple progression — using only the 1, 4 and 5 chords — is "CFCG
CFGC". In jazz (and in other types of music), musicians use chord
progressions that are more complex. You can use chord progressions you
learn from other musicians or from a songbook. Or just experiment and
listen, to invent your own progressions.
If you play a "major scale" beginning on C, you'll use only the white keys on a piano keyboard, with no sharps or flats:
C major: |
C |
C# |
D |
D# |
E |
F |
F# |
G |
G# |
A |
A# |
B |
C |
But if you play the analogous major scale beginning on any
other note, you'll need to use one or more black keys.
For example, beginning on G requires the use of F-sharp,
while beginning on D requires the use of F-sharp and C-sharp:
| C major: | C |
C# |
D |
D# |
E |
F |
F# |
G |
G# |
A |
A# |
B |
C |
| G major: | G |
G# |
A |
A# |
B |
C |
C# |
D |
D# |
E |
F |
F# |
G |
| D major: | D |
D# |
E |
F |
F# |
G |
G# |
A |
A# |
B |
C |
C# |
D |
The relationships between sharps and flats for each type of major scale are summarized in the table below, with sharped notes symbolized by #, and flatted notes by %. If you already know some music theory, or if you're good at pattern recognition, you'll be able to find several ways to make sense out of it. If you're in a mood for exploring, "scroll the screen" to hide the paragraph below the table, and first try to find the patterns by yourself, before looking at the written explanation.
| B# | F% | |||||||||||||
| E# | E# | C% | C% | |||||||||||
| A# | A# | A# | G% | G% | G% | |||||||||
| D# | D# | D# | D# | D% | D% | D% | D% | |||||||
| G# | G# | G# | G# | G# | A% | A% | A% | A% | A% | |||||
| C# | C# | C# | C# | C# | C# | E% | E% | E% | E% | E% | E% | |||
| F# | F# | F# | F# | F# | F# | F# | B% | B% | B% | B% | B% | B% | B% | |
| 7#s | 6#s | 5#s | 4#s | 3#s | 2#s | 1# | 0 | 1% | 2%s | 3%s | 4%s | 5%s | 6%s | 7%s |
| C# | F# | B | E | A | D | G | C | F | B% | E% | A% | D% | G% | C% |
PATTERNS: Notice the note-patterns in the bottom row, for the keys (moving horizontally) and (moving vertically) for the order of adding both flats and sharps: beadgcf. Also notice that the three chords used for 12-Bar Blues in the key of C (C, F and G) are next to each other in a 5-1-4 order. This 5-1-4 relationship also occurs for other keys. For example, in the bottom row the keys of B, E, and A are next to each other in the bottom row, and these are the 5th, 1st, and 4th chords for a blues-progression in E.
Also, notice that F# and G% are the same notes, and the keys of F# (with 6 sharps) and G% (with 6 flats) have the same scale-notes in them; compare the seven scale-notes and see for yourself. Similarly, C# and D% are the same note, and the keys of C# (with 7 sharps) and D% (5 flats) contain the same scale-notes.
Later, maybe in December 2007, you'll have another opportunity
for pattern recognition,
in a page (with links to related pages) that will show why major chords "sound
good" to us,
and why they are used in the music of almost every culture, in every part
of the world.
For a minor scale, three
notes (third, sixth, and seventh)
are a half-tone lower than in the corresponding major
scale.
Compare the C-major and C-minor scales below, and you'll see a
flatted third (E --> E%), sixth (A --> A%), and seventh (B --> B%).
| C major: | C |
C# |
D |
D# |
E |
F |
F# |
G |
G# |
A |
A# |
B |
C |
| C minor: | C |
C# |
D |
E% |
E |
F |
F# |
G |
A% |
A |
B% |
B |
C |
On a keyboard, play a C-major scale and C-minor scale, and listen to the difference.
For minor scales, the key with no sharps or flats (analogous to C major) is A minor:
| A minor: | A |
A# |
B |
C |
C# |
D |
D# |
E |
F |
F# |
G |
G# |
A |
Here are the MINOR KEYS, ranging from 7 sharps to 7 flats:
| 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| A# | D# | G# | C# | F# | B | E | A | D | G | C | F | B% | E% | A% |
Compare these with analogous MAJOR KEYS, from 7 sharps to 7 flats:
| 7 | 6 | 5 | 4 | 3 | 2 | 1 | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| C# | F# | B | E | A | D | G | C | F | B% | E% | A% | D% | G% | C% |
Notice that the BEADGCF pattern is the same for major and minor, but is shifted;
for
major scales this pattern is centered on C, and for minor scales it is centered
on A.
The 5-1-4 pattern (with the 5,1, and 4 chords next to each other) is also the
same:
E-A-D and A-D-G and D-G-C,... are in a 5-1-4 pattern for the minor keys, and
are in the same pattern (but with the position shifted) for the major keys.
The simplest chords are formed from the 1st, 3rd and 5th notes of a scale:
C-major chord:
C E G
C-minor chord:
C E% G
C-minor chord: A
C E
Earlier, in Chord Progressions
there is a color-coded keyboard for C-major.
Here is the analogous color coding for A-minor, with chord-notes
for the
1st, 4th,
and 5th notes of the scale (A, D, and
E) in red,
blue, and green:

If you want, try playing along with a chord progression
that is
analogous to those described earlier but with minor chords:
play "a a a a d d a a e d a a" or "a d a e a
d e a" or ...
Learning from Experience (how to excel at
welding or music or...)
One of the most powerful master skills is knowing
how to learn. The ability to learn can itself be learned, as illustrated
by a friend who, in his younger days, had an interesting strategy for work
and play. He worked for awhile at a high-paying job and saved money,
then took a vacation. He was free to wake when he wanted, read a book,
hang out at a coffee shop, go for a walk, or travel to faraway places by hopping
on a plane or driving away in his car.
Usually, employers want workers committed to long-term
stability, so why did they tolerate his unusual behavior? He was reliable,
always showed up on time, and gave them a week's notice before departing.
But the main reason for their acceptance was the quality of his work.
He was one of the best welders in the city of Seattle, performing a valuable
service that was in high demand and doing it well. He could audition
for a job, saying "give me a really tough welding challenge and I'll
show you how good I am." They did, he did, and they hired him.
How did he become such a good welder? He had "learned
how to learn" by following the wise advice of his teacher: Every
time you do a welding job, do it better than the time before (by learning
from the past and concentrating in the present) and always be alertly aware
of what you're doing now (and how this is affecting the quality of welding)
so you can do it better the next time (intentionally learn from
the present to prepare for the future). This is a good way to improve
the quality of whatever you do. Always ask, "What have I learned
in the past that will help me now, and what can I learn now that will help
me in the future?", while concentrating on quality of thinking-and-action
in the present.
THREE TYPES
OF LINKS in this website for Whole-Person Education:
An ITALICIZED LINK keeps you inside a page, moving you to another part of it. Above, a NON-ITALICIZED LINK is page-adding, opening a new page in a new window. Below, a NON-ITALICIZED LINK is page-replacing, opening a new page in this window. |
The appendix above, about Learning from Experience, is part
of a page about Motivations
and Strategies for Learning
that explains "how I didn't learn to ski" and
more.
BAMBOO FLUTES
Mother Earth News has two articles
( 1
and 2
) about making bamboo
flutes
with a 9-hole fingering system, invented
by me, that lets
a
musician
play three extra
notes (3%, 4#, 7%) which can't be played on a traditional 6-hole bamboo flute.
(a little extra information is in The Art & Science
of Making Bamboo Flutes)
this page is
http://www.asa3.org/ASA/education/teach/music.htm
Copyright © 1998 by Craig Rusbult
all rights reserved (including keyboard color-coding)
and later there will be selected pages, by
other authors, about
The Science & Mathematics of Music: Harmony
and Acoustics
HOME-PAGE for Whole-Person Education